1. Most of the font is not consistent with the game's pixelart style, and on the "READY" or "BRB" screens, they lack a little more detail (like a starry background with the protagonist proclaiming victory, as example), and it is cut off at the end because of how big the letter are.
2. The checkpoint sprites lack something more than just a tick or cross, neither does it make sense that they are little platforms to jump onto.
3. Of all the tracks you've chosen for the OST, the victory track is the laziest.
4. If the quit option doesn't work, better removed (because in HTML5 games it isn't necessary), or pass it to a downloadable build.
Hi! thanks for playing the game, Appreciate the feedback, I didn't realize the font I choose while making the game wouldn't appear the same for other people, will definitely fixing most of this.
Update: I updated most of the problems, So I'll be leaving it as it is. its my first game so It doesn't have to be perfect. Thanks again for the feedback
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There are some mistakes in the game:
1. Most of the font is not consistent with the game's pixelart style, and on the "READY" or "BRB" screens, they lack a little more detail (like a starry background with the protagonist proclaiming victory, as example), and it is cut off at the end because of how big the letter are.
2. The checkpoint sprites lack something more than just a tick or cross, neither does it make sense that they are little platforms to jump onto.
3. Of all the tracks you've chosen for the OST, the victory track is the laziest.
4. If the quit option doesn't work, better removed (because in HTML5 games it isn't necessary), or pass it to a downloadable build.
Hi! thanks for playing the game, Appreciate the feedback, I didn't realize the font I choose while making the game wouldn't appear the same for other people,
will definitely fixing most of this.
Update: I updated most of the problems, So I'll be leaving it as it is.
its my first game so It doesn't have to be perfect. Thanks again for the feedback
Better, thanks.